Fire Walk
Spell fist
Diamond dust
Psychic Wave
Striking
Extreme Vacuum
Arullo
Call Agni
Call Ventus
Elemental Action
Spirit Sympathy
Fire Insignia
Wind Insignia
Elemental Shield
Electric
Earth Grave
Poison Burst
Killing Cloud
Warmer
Varetyr Spear
Spirit Control
Call Aqua
Call tetra
Analyze Element
Elemental Healing
Water Insignia
Earth Insignia
Full Throttle
Fire Walk
Creates a blazing trail behind the user that deals Fire property damage in contact.
Spell fist
Converges Bolt damage into the user's hands for the next 2~6 Melee attacks.
Diamond dust
Blasts freezing winds to deal Water property magic damage to all enemies in a small area
Psychic Wave
Fires a wave of psychic energy, dealing Neutral property damage to all enemies in an area.
Striking
Increases ATK of target's Weapon Level. Learned Endows increase the ATK boost.
Extreme Vacuum
Creates a whirlwind that immobilizes all enemies in a 3x3~7x7 area.
Arullo
Attempts to inflict Deep Sleep status to a target. (Only in PvP & WoE)
Call Agni
Summons Agni, the Fire property elemental spirit.
Call Ventus
Summons Ventus, the Wind property elemental spirit.
Elemental Action
Commands the elemental spirit to use its Offensive skill.
Spirit Sympathy
Increases the elemental spirit's Max HP and Max SP and decreases the SP Cost of summoning by 10~30%.
Fire Insignia
Creates a crest on the ground that boosts Fire property damage.
Wind Insignia
Creates a crest on the ground that boosts Wind property damage.
Elemental Shield
Create a magical barrier on the cells the caster and party members are standing on.
Electric
Creates lightning trail behind the user that deals Wind property damage in contact.
Earth Grave
Fires land spikes from underneath to deal Earth property magic damage to all enemies in an area. Has a chance to inflict Bleeding.
Poison Burst
Detonates the poison of a target, dealing high Poison property damage in a 5x5 area around it.
Killing Cloud
Creates a deadly poisonous cloud to continually deal Poison property damage to all enemies in an area and poisoning them.
Warmer
Heals all targets in a 7x7 area, cures and prevents them from Frozen, Freezing and Crystalization statuses.
Varetyr Spear
Calls forth a lightning spear to deal Wind property physical and magic damage to all enemies in an area around the target and has a chance to stunning them.
Spirit Control
Switches the elemental spirit to Passive / Defensive / Offensive mode or breaks the spirit.
Call Aqua
Summons Aqua, the Water property elemental spirit.
Call tetra
Summons Tera, the Earth property elemental spirit.
Analyze Element
Reassembles and disassembles elemental ores and stones in their counterparts.
Elemental Healing
Consumes 10% of the user's HP and SP to heal the elemental spirit's HP and SP for the same amount.
Water Insignia
Creates a crest on the ground that boosts Water property damage.
Earth Insignia
Creates a crest on the ground that boosts Earth property damage.
Full Throttle
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%.